Saturday, April 6, 2013

Crash course in 6th Edition...



Well, this was another part of my 6th edition education.  We have tried to do various scenarios, missions, setups, etc., to get as much of the basic rules as possible.  It really has been basic, learning the warlord traits thing, the crazy objectives, so on and so forth.

It has not been the easiest of educations, especially trying to learn a whole new army at the same time.

For the most part, I hold as much of my stuff in reserve as I can.  This was my policy after having most  the army destroyed before my first turn, even though it was all either hidden completely or in cover.

In this instance, I had a warlord trait which let me choose night fighting on the first turn.  I thought it might be an advantage for me, given the aptitude of the Dark Eldar for such things, but that did not work out the way I thought it would.

I have the Archons venom, another venome with a unit of Wyches, the Cronos, and the Grotesque raider hidden to start the game.  The Cronos has either been shot down early or remained hidden for the entire game.  The idea of it passing out paint tokens like candy has not even come close to working out in any of the previous games.


I put the ravagers out there to begin as well, since being in cover, with night fight and skilled rider should help them survive!


The Kabal warriors took up residence in a fortification, and I hid the last venom over there as well.


As it turned out, I might have been better served to leave these guys where they were...


Now we see the opponent.  A CSM army led by Kharn, with lots of Khorne marines, a Forgefiend and a Hell Drake.


You can see most of the rest of them here...


As the game is about to begin, you can see the board layout.  This was the mission with the point value objective markers and fast attack counting as scoring.


I wanted to experiment with turbo boosting this game.  I did so with all the bikes and the Venom.  It was a student body right, moving towards a few objectives.


The other vehicles emerged from behind the building.  I had hoped that the NF and such would help me survive the CSM shooting on that first turn.

I knew that the CSM's had a bunch of stuff not on the board yet.  The Drake, the Khorne Raptors, and 2 more units of Khorne space marines.  I had hoped to isolate those as they came on the table, and wipe them out will all the fast stuff on my right side of the board.  Since the Jetbikes were scoring, I thought I could get those objectives plus the extra VP for linebreaker.

Stay tuned to find out what happened!!!



Colossal Monsters from Rothand Studios



Here is something that just arrived!  These are some huge... and I do mean HUGE... figures from Rothand Studios.  You have the gigantic Stone Golem shown above, and a truly monstrous treeman!


Here's another picture of the Golem.  He will be painted as if he is made from cooling lava.  Gonna be a blast!  I love the dynamic pose, and the sculpting will allow for all kinds of wonderful painting effects.


And now for that treeman.  Check him out!  The pieces fit together nicely (assembly instructions on the website... see the link below).  There are also two different faces which you can use!


Both figures come with really nice bases, as you can see in the images.  To give you an idea of size, the Golem is about 7 inches tall.  The bases are about 4" x 4".


I will be making blog posts to chronicle the preparation and painting of these guys!


Here is the link to their website:




Passing the 700,000 mark with some Incubi!



Here's the next set of converted Incubi figures.  Just as I did with all of them, I used Kabal Warriors, bits and plasticard to create them.


It is amazing to think how quickly the moment approaches when the blog reaches three quarters of a million views.  At the rate things go on a daily basis, that will be reached around the time of another milestone... Adepticon!

I will try to generate the same sort of posts that I did last year, although that will depend on how much internet access I have, and if I have enough time to process the images, etc.  The schedule is very different from last year, so we shall see.


If there are as many triple flyer lists as I suspect there might be, I may not have all that many images to process :-)

These next few images are of the unit Klaivex...


So, another hearty thank you to all who have helped make this crazy blog what it is!



Friday, April 5, 2013

Fallback plan for objective markers



Since time is becoming scarce for getting everything done for Adepticon, I am trying to come up with a few ways of doing the 3 objective markers that I need.  

The original plan was to have Marines impaled on spikes with blood dripping down, etc., and some new slaves chained to the spikes.  I a, not sure I will have time for all that, so I decided to paint up 3 slaves quickly so that those were ready to be put on a more simplified version.

This would likely be bases with mosaics or statuary like some of the bases you have seen on the Venoms and the Razorwing.


You have seen one of these slave girls already, sitting on the back of the Archon's Venom.  These are from Bronze Age Miniatures.


I did a little experiment with the transparent red.  I mixed it with some of the lighter flesh tone colors, which made an interesting pink.  I was able to use this in areas where the capilaries are closer to the surface of the skin.  This was done on the hands and cheeks, and it did help create some interesting effects.


By the way, the blog has now surpassed the 700,000 page view mark!  Many thanks to everyone who has visited!!!

The Incubi take shape!


OK!  Time for some images of the finished Incubi.  As some of you already know (or most!), I converted these from regular Kabal Warriors using Raging Heroes bits, plasticard and other GW bits.

You can see one of the posts here:


These were very fun conversions.  Some of the parts were more difficult to create, such as the Klaives (using plasticard), but well worth it. :-)


I think I even used some WFB beastman horns on a few of the helmets!



Speaking of Raging Heroes, the TGG kickstarter draws ever closer!!!  Here's the latest concept art piece which was just posted today...



Asharah's retinue in progress



Here we have some work in progress shots of the Incubi unit that is riding in the Venom along with Asharah, Archon of the Dark Eldar army.

Just as you saw with the Kabal warriors, the shaded basecoat technique was out in force.  These pictures show them just about ready for the glazing and shading stage.



And then the glazing and shading begin...


Just as it did with the Kabal Warriors, the darker shading and tinting makes a dramatic difference.  The tinting aspect is particularly helpful on the trophies and helmets, because I can create lots of new color themes from a very basic starting color.


I added some glowing symbols on the Klaives, and then did some blood.


 I will start posting some of the finished images tomorrow... stay tuned!



The last of the Fenryll


This is the final figure that I uncovered from the archives... circa 2005-2006.


It will be fun to get back into some of this color flesh tone again. :-)