Showing posts with label Darkness and Light. Show all posts
Showing posts with label Darkness and Light. Show all posts

Sunday, November 1, 2015

Riders of Darkness: Part One


Well, there are now some amazing new art pieces from Raging Heroes that my brushes are already clamoring to paint!  This is a set of six amazing sculpts that combine amazing dynamism and incredible details.

This is a supplemental add on to the original campaign, which I believe is now open for new pledges.  These would go toward the production of these various rider sets.

I will attempt to show as many images here as I can, so that you get a sense of what they are.


These Fantasy version Stingray Riders could look spectacular in just about any color scheme, or basing setup.


As usual, I would be tempted to set up some kind of OSL, either with reflected lava colors contrasting with deep shades of cool blues, grays, and so on.


As for the riders, I think I might be more inclined to go with the classic skin colors that I did for the Dark Elf painting video, as opposed to the dark Drow skin.


Of course some kind of Underdark Ocean setting could be quite interesting, using some new gel materials which I have discovered.  This stuff makes incredible waves and splashes, so I will probably have to conduct some early tests now to see which might be more interesting!


The other advantage of the splashing water would be to heighten the movement of the poses, making it seem as if the creature itself was causing the water to splash...


There could still be some kind of glow, almost like the kind of underwater glow that you see in movie settings in caverns.


One thing's for sure... any choice should look fantastic, as this is your starting point.  Stay tuned for one more Stingray rider post, followed by the Sci-fi versions.  After that, I will cover another kind of ridden creature that is every bit as special!!


Saturday, October 10, 2015

Of Darkness and Light


These remarkable renders are from the latest Raging Heroes campaign.

The concept art was truly amazing, but I almost thought there would be no way to translate those intricate designs into a three dimensional shape!

I knew that it would be possible for the ultra talented sculptors, and that faith is well placed!


Each of the characters maintains the incredible flavor of those drawings, and still has the hyper detail that I have seen on all the previous sculpts that I have painted.


There are so many 'layers' to sculpts such as this one... lots of flow and movement.  Intricacy and elegance.


And in true Raging Heroes form, there are options!  It's been this way since the beginning.  I have a number of original metal Vestal characters that had a fantastic array of head and arm options.  Those extra pieces made excellent conversion material for 'line troops' or even miniatures from other lines.

This is one of those multiple option characters:


I keep visualizing figures like this over some kind of glowing lava, or blueish ghostly hues...



The close up of this face shows why I used a number of Raging Heroes figures for the various painting skin tone videos in my series.  I think I used at least two different Vestals and one Mantis Warrior!

Here is the Dark Elf version of flesh tone:

And this is the Drow: