Friday, May 27, 2016

Purple Haze


This classic Sandra Garrity figure was a lot of fun to finish off at last!  I had used it as a demonstration piece at Marcon in the dealer's room.


It was very interesting to paint the same miniature which I am sure I painted way back in 2002 or 2003... knowing all the things that I have learned in the years since!


The techniques and materials available for the basing alone are incredibly different than those early days :-)


She's also here:



Thursday, May 26, 2016

La Bataille De Wappelville: Part One


So, there's a first time for everything, and last week was the time to play my first real game of Flames of War!

We tried to simplify things as much as possible at 1500 points.  I took what I could with what I had, and also tried to take "a little of everything", or balanced between armor and infantry and some artillery support.

I forget what the scenario was called, but it would be a basic fight over some objective markers.


Each deployment zone had a pair of them.  However, one in particular would become quite the focus of the fracas!


My options were somewhat limited, as I have no specific anti tank figures as yet... no Laffly 15Wcc, no gun emplacements, etc.  I only have the large self-propelled 75mm AA guns, so this would mean no anti air whatsoever.

The infantry was all on foot, which would be so excruciating, it made me scratch build ten Lorraine Carriers for the game this week!

The medium and light tank platoons had Soumas and Hotchkiss vehicles, etc.

Having played Bolt Action, I knew that there would be all kinds of pain from one man turret... and slow tanks. :-)


The Germans were coming into town with quite the head of steam!  While the transports didn't play a huge role in this particular game, I was taught an immediate lesson in why they are a must have... even when you are completely on the defensive.

The air power would be particularly devastating in this game as well.  Apologies for the blurry image!


We had to take our forces, divide the in half, and deploy the starting batch on the table.  I chose the Machine Gun and artillery batteries, along with the Souma and Hotchkiss units and the command stands.

I still think that I got too worried about artillery templates, leaving me very spread out.  Also, I didn't know that the game was not a six turn limit!  This would affect a great meany choices... 


Seeing all the transports of the Germans, I figured that many of them would be coming down the road, trying to deploy into the town before the French defenders.  The heavier Soumas were placed there, where they could react to such a move.


The Artillery battery had some eyes on the horizon, searching out the enemy tanks.  They could hear the distant rumble of armor advancing...


Sure enough!  The looted "Panzers" blasted trough the train yards, heading straight for the ridge that partially hid the guns!

Sadly, the brave observers sacrificed themselves to alert the gun teams of the impending steel advance.


The drivers of the German anti-tank vehicles must need a little more training in rough terrain, as one of their number found himself bogged down in the woods for a number of turns.


The Stuka pilots, on the other hand, pounced on their targets with deadly accuracy.  Again and again they would strafe the hopelessly exposed artillery crews.


This prompted the French to effect a change in the trajectory of the battle... sending the Souma unit down the road out of town as rapidly as possible.  The enemy had been focusing more and more effort on the French right, so this was supposed to be a flanking maneuver.

If anything, it would limit what the anti-armor vehicles of the Germans could do... and possibly threaten their base which had been established just out of town.


 The pesky German armored cars had been a huge thorn in the side of the French, seemingly ignorant of the danger that faced them with so much nearby firepower!  The drivers were either very brave, or really nuts!  One of them would pay the price for his rashness, however, at the hands of the advancing Soumas.

Can the French hold off the great tide of the enemy?  Will the flanking maneuver work?  Or will death from the skies prove too much for the forces of the Republic?

Stay tuned for the next episode!


Shining Blades


This was originally painted for my Galadhrim Elf army, serving as my overall Captain.


I had a lot of fun painting the various muted tones on the face, and seeing how many colors I could reflect onto the shiny swords!


These types of flowing, curved weapons present many options, but also challenges.  The blades were held at such an angle that they picked up the cloak, the ground, sky, and more.  Add in the curved surfaces, and there was a lot to work out!!


He's also here:



Wednesday, May 25, 2016

A bigger gun


After last week's article on scratch building the French 105mm howitzer, I thought you might like some images of the completed gun, and the base that was created for it.


The four crew are comprised of a few 'regular' crew from the Bolt Action 75mm gun, and a few extra mortar crew.


It's great to see everything together at last!  This is already mostly painted.


I added a little Oxide Paste to the wheels and other areas when I did the base for some extra texture.


In this side by side, we have the Flames of War 105mm which was used as a sample.


And then next to the 75mm.  That piece is completely painted, along with a number of other significant items, so stay tuned!!


Tuesday, May 24, 2016

Beta Testing...


Yes... there are ray guns in the Weird West!  Or at least in Wild West Exodus :-)  Meet Beta, a new character who was part of the Unfinished Business kickstarter campaign.


He joins the rest of the Watchers in ending the scourge known as the Human race.


In keeping with the rest of the Greys, and the King Scarab, a lot of subtle variations in the grays were needed to give this shape.  Unlike most of the other Watcher figures that I have painted, this one had a lot of angular surfaces.

This allowed me to be a little more reflective with some of the desert sandy tones on the legs and on the feet.


Of course, it's always fun to have lots of glowy things!!  The usual Vallejo Fluorescent treatment. :-)


One last set of images.  Stay tuned for some group shots with the big Scarab and a bunch of hired hand Greys!!!


Monday, May 23, 2016

War of the Roses


Just when you thought there were no more angry elves to be found... one more appears!


This guy had been hiding away in a batch of partially painted miniatures which had probably been packed away 3 years ago.  I decided to throw a little more freehand on the cloak this time, so that he could be a leader of the Archers.


I could not resist using some of the brand new Gamers Grass tufts!  It seemed very appropriate!


He's also here:


Around the Horn


Every team needs a flag, and the Samurai Orcs certainly do as well!

It was a challenge to work the dragon onto this banner, due to all the overlapping folds.  The orientation of the dragon itself also complicated matters, as all of my references had it pointing in different directions.


I suppose I could have taken a few designs into photoshop and reoriented them, but the hour was excessively late, and The Bulldogs were not faring well in their first place match up in Sydney.  Bummer!


In the end however, I was able to conquer that issue, and the coaching staff is more complete!