Wednesday, February 6, 2013

Foxy lady...One more Stonehaven dwarf



Here we have one more entry from the Stonehaven Dwarf line!

This is Elia Morningstar, dwarf Druid.

Elia Morningstar tries to do her best to the point of being overly critical of her mistakes.  Elia is clean and tidy and is visibly unnerved by those who are not.
Elia travels with the fox Starling, and anyone else whose motives she trusts.




Be sure to check out their latest kickstarter!  Look for those Gnomes!!!!!!



Harrow Boarfell, dwarf Huntsman



Once more we delve into the realm of the Stonehaven dwarves with Harrow Borafell.

Harrow entertains himself by attempting difficult tasks.  Whether it is taking the impossible shot, or tracking impressive game, Harrow is sure to inform others of his success!

In a pinch, Harrow is quick to act.  His reflexes have saved his hide more than once.




Tuesday, February 5, 2013

Terrain building at the Wandering Dragon...



OK!  Now that I am not half dead anymore, I can finally get around to this post on the terrain I was building at the Wandering Dragon Shoppe on Saturday!

Kevin was kind enough to save me a spot, and some used pill jars, so that I could construct some steampunk terrain pieces for his Warmachine game boards!!

Here I am getting everything set up...


Some textured plasticard with the metal grating on it...


And lots of polystyrene tubing!


I started out by cutting some square and rectangular pieces of foam as a base.


And then started to position some of the pill containers after I sawed off the threads.


I cut numerous small bits of foam, which will look more like control stations or coal bunkers when painted.


I added some bits of polystyrene tubing here and there, along with more foam details, such as the steps.


You can see this piece beginning to take shape...


Now for the all important, and by far most tedious part.  Making the rivets!  This tool is more of an archivist hole punch, which is great for making lots of rivets.  Getting them out of the punch can be a bit of a pain, as static charges make them want to stick to the punch.


I fished them out, and then put them in a container.  I got out a new, very sharp exacto blade, which I will use to handle them.


Each rivet it picked up with the blade, dipped in a spot of glue, and then painstakingly positioned on the terrain piece, one by one.  As I mentioned, this is the most tedious bit!!!


Here you can see some other pieces that I was also working on, using some other types of containers...


More bits, more rivets.  Once these are painted and weathered, it will be a real transformation!


I tried to leave some places where the figures could actually get on top of the terrain, using it as cover or for a dramatic fight scene!


The view from above.


I made a few more pieces while we were there, which I will show in another post.


It was really hopping at the Wandering Dragon, as usual!


Lots of stuff going on, and lots of people having fun, with Malifeaux, RPG's card and board games, you name it!


Well, it's getting to be crunch time for the Painting Pyramid!!  Just 3 days remain!




Monday, February 4, 2013

Kirin Lightfoot, Dwarf Rogue



Here's one more Stonehaven Dwarf!

This is Kirin Lightfoot.
Kirin has learned to survive on her own, and consequently does not quite know how to work with others.  ait's not that she doesn't want to, but out of habit she thinks of herself first, taking what she needs.
Though Kirin is oblivious to many social expectations, she is friendly at heart and a quick learner...






Sunday, February 3, 2013

Orm Surefist, Dwarf Monk



Once again, we return to Stonehaven to see another addition.  This time, it's Orm Surefist!

Orm prefers seclusion.  For him to take up the road, something truly critical must be on the line.  Orm spends most of his free time training.  He does not value social interaction, but he attempts to be kind when forced into a conversation.



I had lots of fun doing the freehand!  The base is from DragonForge Designs, and it has those Woodland Scenics painted leaves for some extra color!


Be sure to check out their very cool gnome kickstarter!!!!



Happy Birthday blog!



One year ago today this little blog was launched.  I had no idea what it would become!

In that year, there have been over 1000 posts, 550,000 page views, and over 400 loyal Wappellians recruited!!

Many thanks to everyone who has followed this blog, and listened to my mad ravings!  It all began with the huge surprise that White Dwarf had done a 2 page spread on my Lizardman army, featuring my army display board.

As I have told many people over the years, that army board was also intended to be a playable terrain piece, with its own rules and so on.

You have also read the story about the Temple of Blood.  This campaign played out that story.  It was four parts, with Rich's chaos vs my Lizards.  This was the farewell to 7th edition.  The previous 3 parts were all setting up this final battle.  There were magic items found, secret maps, and so on.

That lead to this set up for the final battle!


Babo awaits!


The armies deployed.


The forces of Chaos, led by the Khorne demon...


The mighty Lizard host!


Preparing the advance.  Since neither side would start out with complete control of the Temple, it was a race that had to be won...


The "Temple restoration crew"  readies itself to fight for its treasured heritage.


My giant unit of skink and kroxigors (since completed) had to cross the river of blood, as it had started in the secret deployment zone.  Minor detail, anything that stepped into it risked certain death. If any figure rolled a '1', it was killed outright!!!


Seeing the huge skink unit attempting to claim the Temple, Chaos also races towards it!


Compelled by their evil, warp spawned overlords, the minions advance.  They are carrying with them some of the magic items they found in the Jungle Hunt...


The goal is in sight...


The Lizardman "Foot cavalry" manages to reach the Temple first.  Go skinks!!!


Using the safer causeways, the skink and kroxigor units attempt to get themselves into postion to defend the temple against the inevitable assault.


Some units break off the advance to the Temple, veering off towards the evil horde.


The Lizard vanguard climbs the levels of the Temple.  The other group prepares to sacrifice themselves by engaging  the Demons and slow them down.

The big skink and kroxigor unit suffers huge losses as the cross the deadly river of blood, as the Temple recognizes no one!  19 will die n the attempt.


The flying demon lords prove to be even more mobile, as they are not hindered by rivers of blood...


The Lizard units on the left engage the Chaos forces, hoping that the poisoned blowpipes and javelins of the skinks can fell the great Demon beasts...Magic flies, Engines of the Gods, crackle with mysterious energy, and blood is spilled.


Lots of blood!
Eventually, the heavy magic of the Demons proves too great.  The baleful fire of the Tzeentch flamers fells too many brave skinks, and the Temple falls.  Can Lustria survive?




Here's that two page spread that started it all!!


Only 5 days left to go!!!!