Thursday, November 6, 2014

Bark and Bikes


More fun with bark!  As you have seen, this stuff yields amazing results, but does not require tons of work.

I added another rattlesnake to this base.  It's a fun design to paint!


Larger bases such as these really call out for these kinds of added details... it enhances the theme and story of the base immensely.


The view from above.  Many subtle color differences here... playing grayed down greens, browns and tans against each other.


The second base, also ready for an Interceptor.


Side by side...


Each one will get an interceptor, just like the original version.


Wednesday, November 5, 2014

How to get out of hot water... gap filling and more.


Most of you probably remember last week's post about using Vallejo Water Effects to create really nice flames.

Here are a few more examples.  We have a few Reaper BONES fire elementals.  Normally, I would have to spend hours sculpting with green stuff around the base to make them blend in.


Water Effects to the rescue!!!


I don't just apply it to the section where the figure meets the base... I even work my way up the side, adding more texture and covering mould lines.


In just a few minutes, the base is completely covered.  I do suggest working in layers if you want it to be super thick on the base itself.  This way, the material has a chance to dry and set all the way through.


Flames in a jiffy!  Once the primer is on these, no one will be the wiser.  Except you guys, of course :-)


And another use.  Filling those pesky gaps on figures that have lots of fur texture.  Instead of dealing with little tubes of green stuff that want to stick to you, the tools, and so on.  Just a few quick hits with the brush can work wonders.

Green stuff does not add all that much strength to a joint if you are only putting in a little bit to fill a gap.  The Water Effects is more like glue, so I think you also get that added benefit of more holding power.

In any case, it was a much more pleasant way to deal with huge gaps!


Ride 'em, cowboy. Well, sort of.


Back with Mierce Miniatures and a Beastman on a Boar.


The base that it is dwarfing is a 60mm dreadnought base, so that gives you an idea of size!


I'm looking forward to taking some shots of this guy together with the Polar Bear rider... two huge critters!


The Monster Mash continues, long after Halloween.


Tuesday, November 4, 2014

Completing the Contrast Hat Trick


So, for the moment, we see stage #1 of the Contrast Hat Trick... value contrast.  It's the easiest one to achieve.  All it takes is really dark against really light colors.  Simple.  Sort of.


This is the second stage, color contrast... via color temperature.  This means making the cooled lava a cooler color.  I am mixing a subtle light blue into the black in order to do this.


Layer number one.  Comparing the value next to the outer ring shows that it's getting slightly lighter as well.


A little more.  For this point forward on subsequent layers, I will focus only on certain 'zones'.


With this next layer, you can see the direction I am moving in adding the extra lights to the cooled lava sections.


This shows that pattern, and the series of colors mixed.


Notice how the lighter parts are not 100% coverage on the cooled lava sections... just in certain places.


Now that I know how light the cooled lava is, I can go back into the lava itself to bring out the lightest lights.  This means fluorescent yellow, regular yellow, and even a touch of ivory.

I used flow improver to thin the mix, as the fluorescent paints tend to be quite thick.


Brightest lights added!


I went back in with the amber and fluorescent orange mix to take down any weird drybrush textures that may had cropped up.


I took this a little darker, especially along the edges of the lava...


I mixed up a black glaze to darken a few key areas on the cooled lava.  This was to accentuate contrast #1, but also contribute to contrast #3, which is the most tricky.

That is hue and saturation.  Obviously, the lava is super saturated, high chroma color.  Very pure and bright.  The cooled lava sections are, by their nature, grayed down (or toned down).

This is the most subtle way to achieve contrast.  It was one of the last things I ever mastered in my 2D painting.  Lots of practice.


Final result!  Regular studio style shots coming tomorrow!


Turning up the heat...


OK, time to prime!  This is another nice feature of Secret Weapon resin products.  As I have mentioned before, you don't have to waste endless hours washing and scrubbing mould release.  Just grab your primer, a brush, and get to it!!!


Let's start with the lightest colors first, including the fluorescent yellow.


This part of the effect will be worked even lighter at the end of the project, once I get to see how all the darker areas play out.


Fluorescent orange is added to the mix.


I keep a supply of the 'regular' bright yellow color on hand, which I use to keep the additional layers of paint wet enough to blend on the base itself.


You're getting warmer!  Orange complete.


Now for some burnt orange, with a touch of the fluorescent orange mixed in.


The darker these subsequent layers get, the brighter the original layers become.


This is done on all the bases...


Until I begin to introduce pure black into the mix, but still with some of the deep red color included.


At this point, a straight application of the pure black is done around the base lip and other selected areas.  The final stages will involve making these parts look more like cooled ash.  More neutral (and even cooler) grays will be added.  That will make the lava appear that much hotter, as we now have value contrast, warm vs cool contrast, and high saturation vs grayed down colors.

A hat trick of contrast!!  Stay tuned.


Monday, November 3, 2014

Hot stuff from Secret Weapon


As the mercury drops, Secret Weapon turns up the heat with some very 'cool' lava bases!

It's another fantastic set, designed with basing your armies in mind.


First, your minis will always have a spot for their feet!  This is the unwritten but crucial law of the land for basing, which not every company adheres to.

Also, as you can see by the number provided in each size, they just happen to correlate to squad/unit sizes.  Again, that is not always the case with other companies.

Lookie here... ten unique bases, for ten little guys.  Yes.


Then five 40mm bases for certain other units that usually come in batches of five...


And enough 50mm bases to place a whole batch of Warmachine 'Jacks and Hordes monsters.

Justin the Genius!

I have made a step by step series of images that I will post later tonight!  Stay tuned...