Wednesday, April 24, 2013



Back to the Basilica Canus!  Here are some more images of the interior and the build-up of the walls.

I knew that I was going to have to reduce at least one of the walls to rubble, for a few reasons.  First, I would need a large, flat area for a vehicle such as the Raider, which was going to have a long footprint.  In addition to the extra room for placing the transport, it would get some more light into the area.

The tournament room was going to be very dark, as we all know, which put any light at all a premium.  This would also make it appear that there was fighting going on, just like the story. :-)

Using the weathering techniques I learned on the ruined cathedral, I hacked away at it with the super sharp exacto knife.

You can see that I am 'clearing a path' in this image.


Another view of the now reduced wall.


I chose to keep the other side intact.  On this side, I wanted to have the freehand on the walls and floors to match the bases..  Plus, if I get the chance to build the other side of this board for racing, I want some of this intact to connect the two halves.


You can see the extra decorative pieces added to those walls to give them some substance.  I am also starting to lay out the fortified tops of the towers, making sure there is enough room!


This picture shows the tops of the towers almost complete.  The metal sheets are in place, so that the magnets will hold things onto the board as firmly as possible!  Plus, the roof was added to the intact wall.  I had to make that section a bit wider than I wanted, so that the venom base would still fit.

My original thought was to make it shorter, so that light could get in, and that it would not be as hard to look down into the arena at the smaller infantry figures, and so on...


Speaking of magnetizing, this interior view shows some big sheets of metal that would hold the jetbikes.  There would be another big sheet on the curved section above the door.  That would have to hold the very tall venom with some heavy miniature riding inside.  

Once all the sheets were painted with the metallic primer, it would have the texture needed to simulate the floor of the arena, while not interfering with the 'holding power'.

There is one last stage to the construction remaining.  The final weathering!  Stay tuned!



Tuesday, April 23, 2013

Looking into the Crystal Brush



Ah, the question... to enter, or not to enter.  I had decided long before Adepticon that I would not be able to enter figures into the Crystal Brush with all the emphasis on the armies, terrain, and a million other things.  There was no way that I could even ponder doing something specifically for it.

I had also assumed that the days of taking figures out of your army and entering them in the competition had passed by as well.  Fortunately for me, I had so many people attempt to dissuade me from that supposition.

While the folks from CMON let me grab a Dark Age figure I recently painted for them, I chose a few items from my tournament armies.  Five categories in all.

As you can see by the picture below, there are five shiny things. 


While my Dark Age figure won a Silver in its category, one of the Dark Eldar Venoms won a Bronze in the vehicle category.


I couldn't finagle the fancier Archon venom, since it was in another box in another hotel. :-)


In the Sci-fi Squad category, I entered a handful of the Reaver jetbikes.


I tried to pick a variety of bikes with different bases, riders and numbers of wings.


They managed to win a bronze Crystal Brush.  Wow!



On the fantasy side of things, I entered the Necroshpinx, which was not included in the tournament list.  Since my rounds in the tournament were ending nice and early, there was time for me to put all these items in the competition.


I was pleasantly surprised once again to learn that it had won a Silver Brush!!!


And finally, there was one more entry.  Try as I might, I could not squeeze in my beloved Ushabti bowmen into the list.  I thought I would give them the weekend off from guarding the Temple complex of Psusenes and hang out at the Crystal Brush.

The color on the tip of the brush is gold, which rounded out the awards.


When I was told that the awards ceremony had been bumped up to a time right in the middle of the last game of the WFB tournament, I was not so concerned, as I truly assumed that there would be no need for me to be there.

Then I was called up once, and again, and again... craziness!

So to everyone who would not rest until I entered figures, my thanks go out to you.  It is really gratifying that army entries can still make a go of it!

And to all those who voted for these entries, many thanks.




Going up? Moving to the next level...



As we continue the construction of the Basilica Canus, we have to get the necessary height.  You have seen the side walls going up, but now we need those towers.  Not only will the give me a few places for flying vehicles, it will make it a fantastic piece of gaming terrain!

Here I am drawing out the windows...


Which I repeated a few times, cutting out with a very sharp exacto knife.  I used some painter's tape to hold the pieces together as the glue set.


I measured several times to make sure that these would be wide enough to accommodate the bases of the Razorwing and Venom.  As it happened, the extra width also meant that 10 space marines would easily fit in each of the top sections of the towers!  Perfect.


The basic parts of both towers in place.  You can also see the walls are getting their second level.  All I had to do was trace the window pattern onto this second piece.  Also, the polystyrene tubing columns are in place.


Another view.  The columns would eventually be moved back a little, so that more light would hit the miniatures on that level.


Originally, there was supposed to be a rosette window between the towers.  Time was running very short, so that was not going to be possible.  That worked out well in the end, since the platform directly behind the regular windows will let gunner shoot through them!  More goodies for future gaming!


Now for the parts that I enjoy the most, and one of the elements that I was able to pioneer on this project.  Using the half inch pink foam in the way I would normally use foam core.  You have probably noticed the white pieces of foam core on the outer walls.  I was now making that same decorative element with the pink foam.

I cut thin strips, and placed them along the walls of the towers.  This would make them more substantial, and appear even taller with the visual illusion of vertical movement...


I added a second layer of thin foam to build it out just a little more...


This shows the contrast a little better.  Remember, it is important to leave yourself enough room for these extra pieces!  I had to make a few adjustments myself. :-)


All of the extra buttressing elements have been added to the towers and the front walls!


Stay tuned for what's next!!!!


Rome wasn't built in a day...



No, Rome wasn't built in a day, but the Basilica Canus of Anara V had to be. :-)  Technically a day and a half, but who's counting?

As I mentioned many times at Adepticon, I had been training myself for the construction of this army board for months with smaller projects to test out individual elements.  You can recognize them when you search through past terrain posts.

I wanted to use as much pink foam on this as possible.  The idea was to avoid the use of foam core, which tends to warp when painted.  That material also absorbs paint very rapidly, making it more difficult to paint.  I have learned through those earlier projects that the pink foam is a very nice surface for painting!

There was another advantage over the previous army boards I have made.  It was so much lighter!  This super tall display board weighed a fraction of what the Tomb Kings board weighed.  Finally, the textured 'bottom' surface of masonite really sticks to the felt used on tournament tables.

The bottom section was a 2 x 2 piece of 2 inch foam.  Really strong, but super light.


At this point I tried to lay out how the hippodrome track would appear.  I went back and forth quite a bit on this first layer, since I needed lots of room for jetbikes, and for the rest of the structure, such as the grandstands.


I had purchased wedding cake pillars for the columns.  This would determine how tall the outer walls would be.


To create enough open space for the windows, I raised the height of the pillars a bit more.  This was becoming more and more like a medieval cathedral... drawn out in the dirt and changing things on the fly when necessary! :-)  The grandstands are also being built up at this time.


I used the cardboard backing of one of my used up pads of paper palettes.  This stuff is great, since it is very dense and strong.  I use it on the roofs of houses as well.  You can see that the bases of the two forward towers have been placed on the board.


Now it's time to start getting vertical!  The windows were cut out the same way as the ruined cathedral project from February.


I did the same for the other side of the board.  The blue painter's tape is ideal for holding things in place as the glue dries.


This is where things get even more complicated.  I knew that I was going to have to make some parts of this board separately, so that they could be painted prior to final assembly.  That made arranging the next floor with precision very important.  Also, I had to be very aware of leaving enough space for the miniatures!


This shows you how the walls were built up on the second 'floor'.  The columns on the left were made from polystyrene tubing.  I did use some small bits of foam core for the caps and bases, since it would let me use super glue to attach them.  Time was critical, and I needed things to dry as rapidly as possible.


More exciting episodes to come! Stay tuned!


Monday, April 22, 2013

Hauling more loot from the Tomb Cities of Pseusenes...



Yes, indeed.  All those who raid the Tomb Cities of Pseusenes shall suffer a fate worse than death!

Many of you have seen the very spectacular Empire Marienburg themed army.  That was the major battle for painting awards this year, as my Lizards battled Monty Python Ogres last year :-)

My biggest regret is that we did not get to play each other.  The mere thought of the images that could have emerged from that battle blows my mind.  I am kicking myself for not begging Alex to pair us up for the first round!  Stupid mistake by me.

As you can see, the Tainted Pharaoh (with the aid of the Tzeentch God) was able to achieve a Best Appearance award after driving the judges insane for a few hours :-)

In addition, the Lord of Change was able to claim yet another prize.  The other players in the room saw fit to declare the Tomb Kings as their choice for Player's choice Appearance.  They did not make that one lightly at all.  It was amazing to see one player after another stalking around the room just like the paint judges!

For all those who took the time to look at all the tiny little details on the army board, the movement trays, bases, etc.  I had feared that they would all go unnoticed, and that had weighed heavily on me for many months.

As you can see, Alex had some nifty swag set aside for the awards!  Many thanks to Alex, K-Ann, Scott, and everyone who worked so hard to make that happen.


These awards mean way more to me than a Golden Demon.  In fact, if you were to ask me if I wanted a Slayer Sword or just one of these plaques, I would keep exactly what I have without hesitation.

What I enjoy is creating armies.  Each part of the project is just as important at the rest.

The fact that other players, who know what that entails, would see fit to choose the Tomb Kings with all the great stuff in that room is amazing.  It is much appreciated.  There were many times where I had considered doing way less, just so that I could get some sleep.  I just could not let that happen.  I had to fight through those moments and continue with the plan to the end.

I am incredibly happy that it all worked out.  

Crazy as this will sound, the next army might make this one look like a kindergarten project.  That's why it's on the 2 year plan. :-)



The results are in! 40k tournament news...



Now for the news on the painting side of things.  Asharah's Rage was able to secure two very cool awards, the first of which was Best Appearance!  This is always a difficult thing to accomplish when there are over 250 armies in the room competing against you. :-)

As you can see, Adepticon does not skimp on prize support!  Yes, that is a complete set of Badger airbrush paints.  The Sanguinary Guard will go quite nicely with my Knights of the Broken Blade splinter chapter, which is the foil to the Dark Eldar army.  Yea!


Then we have the second award, which was Player's Choice.  I will say again, when you have that many painted armies on very ingenious display boards, getting this means a lot.  Last year was a tie, so every vote mattered!  Many thanks to everyone who did choose the Dark Eldar.  It is much appreciated.  There is far more meaning to these kinds of awards for me, since painting armies is what I am all about.

Yes, single minis are fun as well, but to make an entire army out of figures painted the way I would do a single figure is how I challenge myself. :-)


Once again, hefty prize support.  More stuff for the Knights of the Broken Blade!

Thanks to all the folks who make events like this happen.  Tons of volunteer hours, and so on...



Letters from the Front...



Since the next few posts will be focused on the painting side of Adepticon, I realized that I should have a brief mention of the gaming side of things :-)


The 40k tourney went very much as expected.  Lots of flyers, no cover, remove figures as needed, rinse and repeat.  I did manage to achieve one max point victory for Asharah, however! :-)  Of the 4 games, 3 were against Orks (including the first two).  Now that I think of it, this was quite unexpected!  


On the Fantasy side of things, the will of the Tzeentch God was done, as the Tomb Cities were raided, and great hauls of tainted artifacts were taken back to the old world.  They shall suffer a fate truly worse than death as the "gifts" of the Tzeentch God display themselves. :-)

I suppose there was one surprise here as well, with the Tomb Kings getting a victorious slaughter against some particularly greedy ogres...


Looking ahead, it is extremely unlikely that I will be able to do either tourney in 2014.  I really want to do the LOTR tournament next year, and there will be the inevitable time slot conflicts.

Also, the armies I used this year were 2 year projects.  Even if I started a new one today, the 2 year plan dictates 2015.  

For 40k, the most likely new project would be Imperial Guard.  I would love to create an IG army using the upcoming Raging Heroes Toughest Girls of the Galaxy!  If I need vehicles, I will have all kinds of fun building them from scratch.  We shall see what the grim dark future holds there.

WFB is definitely a 2 year endeavor.  As many heard me explain at Adepticon, I want to do a Bretonnian army that has been corrupted by all the artifacts which they have brought back from the questing they have been doing for generations in the kingdom of Pseusenes.

Making this come to life will involve a tremendous amount of conversion and scratch building, and scary amounts of freehand as well.  Each and every member of the army gets it's own twisted heraldry, and so on.  Lots of extra arms, feathers, you name it.

The other benefit of the 2 year plan would be the probable end of 8th edition, which has been a gigantic turn off for me from day one.  The only appeal that it had was the terrain concepts, and those are very difficult to handle for any tournament, if not impossible.  I had a few chats with folks in the room about this topic.  One can only hope! ;-)

I discussed the Brets many times over the last few days, pondering the notion that they might get a new book between now and 2015.  They have needed one for years as it is, so there could be a perfect storm of new stuff coming!  Perhaps there will be some nifty critters like those new High Elf birdies...

If possible, I would also like to make some armies that are better suited to the game itself, and make fewer sacrifices to fluff, etc.  While it is relaxing to not rush through games to get them done in time, having 2 hours left to play after getting wiped clean off the table loses its appeal rather quickly.  I did have lots of extra time to chat as a result, but when the total time spent playing games is less than what I spent on a typical skeleton archer or jetbike...

I think I was able to get a few in game pictures, so I will see what I can put together for you.  Again, the games did not last very long, and most of the images would simply be time lapse photography of me removing minis from the table :-)

The fun pictures are coming tomorrow, however!  Stay tuned!