This was a bit of an exotic project. I was given some concept drawings (shown below), and instructed to make sculpted Sisters and Seraphim. The current metal ones are OK in a pinch, but just don't really have the "wow".
So, here are some of them, sculpted and painted...
Some group shots...
This was my test figure for the regular sisters:
And for the Seraphim:
This is the concept art:
And then the rest of the pictures...
This shot shoes the base pretty well:
Should they ever get a real codex not written by a certain individual, I will have to sculpt many more for myself!
- Blood Bowl Teams
- Step By Step: Painting a Predator
- Using the 'Shaded Basecoat' Technique to paint Saurus warriors
- Step By Step armor for Tomb Kings Horsemen
- Step by Step painting of a Gamezone Cold One
- Painting a marble and tile flying base
- How I photograph my miniatures: A window into my photo booth
Thursday, April 26, 2012
For today we have a break from GW minis altogether :-) This set is from the Freebooter range, sculpted by Werner Klocke, a favorite of mine. I tried to do some fun fleshtones on these ladies.
This is probably the most extensive freehand on a vehicle in terms of overall coverage for me. It was a massive challenge, but also very fun! The spacescape section was very close to my heart, since I used to paint spacescapes for a living.
The "Asurmen" section was not so fun to paint, as I had to carry that angular pattern across very organic curved surfaces, which did tricks on the eye to make it seem as if the angles wree going the wrong way!
Here is a view of the back door freehand...
And this view shows all the various weapons. Magnetizing them was not at all like magnetizing bulky Space Marine weapons! These skinny yet out of balance weapons needed big magnets, but had vey small areas for placement. I have since learned some things which will make this process a bit easier. :-)