Wednesday, July 29, 2015

The Dog Pound


Send in the robots!!

These shots feature the more mechanical side of the Lawmen.  We have some UR Lawbots, along with a host of hounds!!


This is a combination of regular Mercenary K-9's along with the new, very powerful versions.


I think this group would be very deadly in a fight.  There are a ton of action points here, with everything essentially have three each.


When you couple that with the speed of the K-9's, this small number of figures acts as if it were almost half again as numerous.


The range of the firepower is also enhanced by the mobility of the large dogs, and Legendary Wyatt's powerful gun.


Even the smallest of K-9's is lethal in combat.  They are also blurred targets, so a great number of shots will go astray.


The K-9's have been the most consistent performers in close combat.  While the fighting skill level is not high, there are many attacks and strikes to compensate.


This is also a very heavily armed posse!  I believe that with forward eschelon, the large K-9's have armor 6!


Things are gonna get hot in Wappelville... it's going to the dogs!


We anticipate that legendary figures like Wyatt will only come around for special story based scenarios... most likely facing each other.


Let the Showdown begin!!!


Tuesday, July 28, 2015

Fun with skintone shadows


Another barbarian for you today!  As with all the other figures of this type, I get to play around with skin tones, and the shadow areas in particular.

 
Painting the flesh tones on these figures is always interesting, since the crevices are somewhat deep.  By filling that in with a semi-translucent tannish green, it provides some color depth in an area that could become too dark otherwise.

 
It is so similar to how I used to paint skin color in oil painting, it makes me fondly recall those days. :-)
 
In terms of value, this greyed down green is much lighter than the original shadows which were glazed in originally.  The semi-translucent nature of the greenish layer does allow for some of that original red/brown shadow to come through.
 
That tones down the green by default, as letting the underpainting show through is tantamount to blending.  However, this is "auto blending", which saves a lot of time, and makes it more fun!


Guardian of the Relics


Thus far you have seen some of the characters and leaders of the Holy Order of Man.

I have a series of posts showing the core of the Order, its Spica Hired Hands.


They undergo a brutal (and sometimes deadly) training regimen, which only a tiny few endure to become a Spica.  They are trained in clandestine warfare, hiding in plain sight, much like Special Forces.


They will even restrict the use of their powerful Relic Weapons, so as not to alert the Enemy to their presence.


Bow and axe


I think this character could find a role in a lot of different systems.


It certainly would be an outstanding D & D figure!!


I suppose there are plenty of other RPG systems that come to mind for people. :-)


Monday, July 27, 2015

This old man


This "Old Timer" is not your average Senior Citizen.

He is Sircan Abner, a boss in the Holy Order of Man posse.

In addition to providing buffs to the rest of the posse's abilities, he is a guardian of Relics.


This means that you have a much better chance of gaining the initiative, especially if you also have a few other Holy Order characters chipping in.

Gaining the initiative is normally important, but when you are as outnumbered as Holy Orders will be, being able to get the jump on your enemy is crucial!


Going first can help keep you alive, obviously.  It's even more important, because you will likely have to take a lot of chances in positioning your forces.  Holy Order don't have a lot of long range options, forcing them to be more stealthy.

After GenCon, I hope to try out a number of different posse builds.  I am also working on one that includes several members of the Wayward Eight.


Burning up the Barnyard


Here's something that no western themed table should be without!  Yes, another fantastic kit from Burn In Designs.


As always, Lathan make sure that the interior has lots of fun spaces for the figures to move about.  Each level also has multiple ways to access them, so you don't have to make too many of those climbing rolls.


Hiding and shooting is a classic barn activity in Wappelville these days.


A handy staircase to get you up there...


This awning looks great, but also offers some cover from snipers in high perches!


Or you could just box it in and stay warm!


Gotta have one of these!!


Sunday, July 26, 2015

Live by the Sword


Wielding the Sword of the Fathers, Altcap Siraj is a very potent Underboss for the Holy Order of Man.


Not only does he provide a "buff" to all the other members of a Holy Order posse in close combat, he can do some serious damage on his own.

He has a large combat halo, and his weapon has one of the highest damage potential around.


Using the Spirit Edge trait, he can eliminate the armor of anything but large vehicles.


Getting him there safely will be a challenge, but I think that the light support units might be used to funnel opponents his way!