Sunday, November 15, 2015

Sword and Fangs


Here's an old classic from Reaper... some vampire toughness for ya!


I thought that it would be fun to put the image of the vampire bat in front of a full moon on the shield...


Finally, I had a bit of fun using a fall themed Hangar 18 foliage to match the colors of the hair, bringing that matching tone down to the base.


Part Two: The Draahk are coming


The second post of the Draahk riders begins!


This image is one of my favorite angles.  It shows the action and dynamics of the pose, and shows off the sleek lines of the Draahk.


As I mentioned in Part One, the variety in these poses will benefit greatly from the "multibasing" system used in Kings of War.  I like to call it open basing... or even diorama basing. :-)


Fortunately, it seems that battle standards still have a place in Kings of War, so this one should be quite useful!


Allies are also a big part of Kings of War, so it's possible just to add this kind of unit to your army if it already has the "evil" tag.


I just noticed that the shields on these are quite similar to the Asharah figure.  It gives me a very good idea of what the size and scale of these will be.


A champion figure is also handy for KoW, as that figure marks the center point of your unit, and that is the mark from which you do all of your rotations and line of sight.


I'm sure that there will also be weapon and head swaps as well, as was done with many of the troop kits in the first campaign, and with the sci-fi Blood Vestals.


Speaking of units... facing this should be a bit impressive!!!!!!!!!!!!


But wait, there's still more.  I have a few more posts of amazing Raging Heroes figures coming.  Stay tuned!


Saturday, November 14, 2015

Not Afraid


This is one of my favorite Wulfkin from Norsgard Miniatures, a sculpt with amazing detail and dynamism!


The proportions of this figure are just perfect.


These Wulkin also came with a few different head and arm options as well.


This figure is only one of those created from the first kickstarter campaign... another is under way, with just 27 hours left!!



I am very eager to see the figures from this second campaign in front of my brushes!  The figures from Norsgard II are even more spectacular.  Oh yes... I should mention that there is a game as well!


Friday, November 13, 2015

The Temple Raider


I always enjoyed Rackham miniatures back in the day.  It was sad to see them go, but a whole host of sculptors came out of that training ground... to do do much of the ground breaking things I see so often today.


I have some photos of the base by itself, just like the Frost Paladin and the ice flow base.


Like the ice base, this was created with sculpey clay.  I put some of the Hangar 18 foliage on there to match the vines which were sculpted into it.


She's also here:



Keep your stick on the ice


Some of you may remember the Magnificent Egos Frost Paladin that was posted recently.  Here are some shots of the base!


This was made of carved Sculpey clay.  I used a series of muted grayish blues, followed by a watered down coating of realistic water to give it a bit of a shine.


And here's what it all looked like together!

This was one of the bases created in the "Ice and Crystal bases" video, one of 12 basing videos done for the Painting Pyramid series.


Thursday, November 12, 2015

Part one: The Draahk are coming


The creature feature continues from Raging Heroes!  These amazing beasts are the Draahk, and they are just as fearsome as the Stingray riders.


This is a very interesting Musician!  I think a lot of enemy units will not be enticed by the sound of that instrument to remain and fight. :-)


No unit is complete without a Battle Standard!


Finding just the right color scheme for these incredible minis will be just as challenging as the Stingrays...


While the Draahk are rooted on the ground, they are no less dynamic than the Stingray riders.


Here's another angle on the musician.


As I mentioned in previous posts, these figures will benefit greatly from the multibasing style of Kings of War.  No struggling to rank up heavy cavalry with swords and shields poking out at all angles.  Now I can spread them out a bit, and even allow the viewer to get a look at the sides of the figures too!


That aspect is even more important when you factor in how active these poses are.


Once I read through the KoW rulebook and the army lists, I can get  better sense of what to do with these.  Given the way breaking works in that system, I am not sure I want to make large units of these.

With the way my luck is, one wound will break them!  Again, this will still depend on what I see in the unit listings.


This concludes part one.  More images to follow in part two, including a nice group shot of all six riders together!!


Something from Scratch


This is a blast from the past, a figure that I sculpted almost 12 years ago.  It was meant to be a sculpt of Eowyn for my Lord of the Rings army.


I have some images here of the original sculpt, and a few other painted versions:



I was just learning how green stuff worked at the time, and casting a figure was definitely a skill that would have to be learned the hard way.

To make this a little easier, I tried to make the pose as simple to cast as possible.  Even then, it proved to be very difficult.  The experience, among other things, persuaded me to be a painter instead.

Obviously, technology has changed in many ways, making sculpting a far more viable option.  Who knows, there may come a day when I get to sculpt more often. However, I will always be a painter first!


She's also here: