Saturday, January 12, 2013

A little color theory...


As I was looking for something else, I ran across these old props from our Hobby Seminars at Adepticon.

I painted these on pieces of illustration board to illustrate the concept of glazing, and managing your reds.

This image showed what could be done with glazes.  I painted a flat rotting flesh color to illustrate how to tint and shade it with those transparent layers.  The concept here is to get all sorts of color variations without having to remember all sorts of color mixes and percentages!

This is how I approach a lot of my miniature painting.  Very basic initial colors (easy to remember!!!), and do the rest with the quicker to apply transparent layers.

I will be doing lots of this on the painting videos, so be ready!


This piece was used to show how I work my reds (and many other colors).  I start out with the basic mid tone, and then work "out" from there.  I work in the darks first, and then hit the lighter areas once that has been established.


As far as the painting videos go, I do want to emphasize that it's not about sitting down to paint a golden demon winning figure in an hour. :-)  It's more important to get the concepts across!  For instance, if the Video is about flesh tones, I will not get bogged down painting a sword!  Also, I may intentionally set up a 'mistake', so that I can show you how to fix such a tragedy!

Speaking of the videos, look who's going to provide the background music!!!


2 comments:

  1. So basically, you only "paint" the mid-tone basecoat (i.e. red) then you glaze the shadows and higlights using glazes (duh!) and diluted paint/wash...? I thought that process only worked for shadows and that lights had to be painted on because it's harder to cover a darker colour with a lighter one.
    *moving on to kickstarter webpage!*

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    1. I will use transparent light colors here and there. However, the lighter color on the red swatch was painted in more opaque fashion...

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