Still in the archives during this very busy time. Did more research on the Kickstarter front, and made some more progress for the proposal. In the meantime, here is something I did back in 2006.
I always liked the Celtos miniature line, and in one of the original rulebooks they had a wonderful drawing of this mastodon (I'll try to include that in the next post), and it made me really want to sculpt it! This was the summer after I sculpted Grond, so doing large scale critters was not entirely new.
I started out with my tin foil armature, which was then surrounded by the white regular sculpey. That was baked to keep the pose stable enough for subsequent layers to be added.
In fact, these WIP images are conveniently color coded! The white sculpey is the regular variety, which you see me using for bases all the time. The pinkish-orange sculpey is super sculpey, while the neon pink sculpey is sculpey III. Each type has its own properties.
The Super Sculpey has more strength and resilience, while the Neon sculpey is the strongest of the three, but also the most difficult to shape. You can see that the most potentially fragile parts were made from the toughest sculpey.
It is possible to bake sculpey multiple times, but you have to be careful not to scorch your original layers. Of course, I decided to attempt this piece in the dead of summer, during a massive heat wave. Bad idea, since it got mighty hot in the house!
This was long before I knew about Apoxy Sculpt. If I were to try this again, I would definitely use the non baking material. :-) For those of you who are newer to the blog, you can see some of my sculpted monsters in my Lizardman and Tomb King armies. Use the search function on the left hand column to find those, or look through the Lizardman/Tomb Kings threads.
I have some more close up shots of this mastodon that are coming tomorrow. You will get a better glimpse at the howdah, and the armor. The figures on the howdah are Celtos figures, some of which were modified to work with the howdah, such as the driver.