So, we move on with the ten ninja archers from Red Box Games. I thought at this point it might be helpful to get a look at the colors that I was supposed to match. The dark greenish/blue will be an interesting balance against the warmer black.
Here's the color test figure, where I tried to figure out where I could translate the color information of the piece of art to an unrelated miniature!
I started working on the greenish parts by mixing up a turquoise color along with a touch of the flesh tone. This would grey it down a bit, and make sure the color would not be too 'unrelated' to the nearby skin colors.
I'm working a little less transparently now than I did with the skin colors of the previous stage.
As with everything Shaded Basecoat, working quickly is the key! Don't linger in any one area on any figure.
To get a little more snap to the green, I added a little warm yellow green into the mix. The bright teal color would also make it lighter.
The idea here is only to figure out where I want lights and darks to be. There is no blending or any high level work going on. Also, I am not exactly sure what the final colors will be, since I am matching unrelated art to a set of figures.
Instead of investing hours in painting an area, only to find out it's not going to work out, I am simply spending a few minutes here and there to block in colors and see how things look!
The hood would obviously catch the most light, but as you can see from the artwork, it's also going to be very dark. Another interesting challenge.
A touch of that green is kept in the mix from keeping it getting too blue...
The greenish colors on the cloaks are not lightened nearly as much. In fact, at this point, I wasn't even sure they would have that greenish tint, or any freehand designs. Once again, I can change everything on the fly if need be.
Since I have some kind of color on all sections, I do not have to guess in a 'vacuum' (that is, comparing it to white or black primer). I can get a hint of how these colors compare to each other.
I'm also adding a bit of red accents here and there on scabbards and quivers.
While there are no streamers coming off these figures like the art, I thought I could still work on that red via the scabbards and quivers.
Next up, the Glazing stage!!! Stay tuned.
As I mentioned in part one, the Shaded Basecoat video is available on Kings Hobbies and Games. It is but one of the 53 different programs that I made, which includes basing, terrain, color theory, skin colors, NMM, and much more!