Since I had a few other "glowy" figures out on the table, I thought I would finish off this figure which had been started a long time ago as a possible test piece for the Object Source Lighting video.
Here's a link to the preview video:
As many of you know, this is one of the primary ways that I gain more efficiency in the painting process. If I am working on something that involves the same skin color, armor, etc., I will try to cluster those together, even if they are not part of a specific unit from one manufacturer.
You can get the Object Source Lighting video, and many others in USB form here:
She's also here: