Sunday, April 14, 2013

One more time...


OK, the last of the Sci-Fi Vestals!  I will be very interested to see all these gals running around on the army board. :-)  I have a few set places for them to hang out, although the board itself is also designed to be a playable terrain piece.  This is my policy for all the army boards, since so much work goes into them!

Playing the campaign on the Lizardman Temple of Blood army board was a blast, and this thing will be perfect to reprise one of our very first home made scenarios.

It was called "Defend the Factorum".  An 8 turn game that featured hidden anti personnel and ant vehicle mines, deployment zones that changed as each turn progressed, and so on.

What was needed for that was a giant, continuous piece of terrain with all sorts of nooks and crannies for action packed vignettes.  It's also tall enough to be that dominant piece of terrain, as we had for the first two times we did that battle.

Back then (4th edition), we used 3-4 individual pieces of terrain placed together to create the Factorum.  Now we have a massive structure on a 2 x 2 board.  It should be open enough to allow all sorts of crazy combats (even transports to drive or fly inside it), but yet offer some very serious cover.

What I really wanted was to have the possibility of various parts of this piece being a stronghold for both sides at the same time.  Should be fun!!



4 comments:

  1. Whoa! I'm really jealous of your Dark Eldar painting and basing skills! Great job! :D

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    1. Many thanks! The army has been very fun to paint, and will continue to be a blast in the future!

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  2. Brilliant. Looks amazing as always. By the way, I don't think I've asked previously, but what made you use the skin designs you did? Did you research? Or did you just freehand them from thought?

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    1. The tats reflect the shapes of the vehicles, which was the main jist of the army :-)

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